![]() ![]() While zed time is active if any big zed comes across your line you can use lockdown to stun it and make its takedown for you and Commando way easier In this case, you are sharing a lane with commando DON’T kill any zeds while zed time is active since it’s Commando’s main purpose.If you decided to share the lane with a precision perk: you should avoid using any weapons that might cause chaos(mostly Demo and Firebug weapons). Taking the previous step into account you have 2 choices: either share a lane with a precise or chaotic perk. It’s the trickiest part of playing as a survivalist. If you wonder about trash clean it’s possible but why would you use Demo weapons for that since Commando or SWAT weapons are way better and won’t cause any chaos or unintentional big zed getting raged. Unfortunately, survivalist lacks damage output to be at least as half as effective big zed killer with Demo weapons. Demolitionist: like in the Firebug case Demo is a chaotic perk that focuses more on dealing with large zeds rather than trash.Also if you are using weapon harness skills you should use molotos with care to avoid causing chaos. Since survivalists don’t have those 2 perks firebug weapons should be avoided. Firebug: this perk most of the time relies on his heatwave and ground fire skills to be a great trash cleaner.Slinger weapons should be used as backup or utility weapons (It will be discussed later). Gunslinger: unlike in the sharp case dual-wielding pistols can be good but against large zeds you will be just pissing them off rather than dealing any significant damage thanks to huge recoil. ![]() Berzerker(Only meatshield part): again you won’t be as tanky as zerk by any means but if your teammate needs to be tanked and you are on full health you could use your passive dagame resistance alongside with knife or some weapons parry ability(like frostfang or mosin) to tank raged pounds or scrake.Plus you have access to Spountanius zed splotion and lockdown so it definitely will come into play when you will be taking pounds and scrapes down. Sharpshooter: again you won’t be able to be as effective a large zed killer as Sharpshooter but at the end of the day you can help him handle big zeds or if the need arises take them by yourself.It’s possible that a survivalist with Medic training skill can take a Field medic role completely if you don’t have one. Field medic: sure your teammates won’t get any buffs like they would from Field medic but at the very least you will keep your team healthy and intact.As a bonus, by using SWAT or Commando weapons you will be keeping your lane in order and won’t cause any chaos unlike with Demo or Firebug weapons. Commando and SWAT: you won’t be as good as trash cleaner as those 2 perks but in return spountanius zed splotion will make your trash clean way easier, lockdown also is a great tool to give yourself a bit of the time to reload your weapon and start cleaning trash again.Step 1: Which perks role you should and shouldn’t be taking Survivalist’s role heavily depends on his skill and weapons choice but since we are aiming for being a team player we should make our loadout and skill selection to be appropriate to this goal. If Boss is on their armor phase (Abomination armor, King Fleshpound, Hans, or Matriarch shield) or they block their weak spot lockdown won’t be triggered.If Quarterpound or Fleshpound is on their rage animation lockdown won’t work.If zeds like Bloat, Gorefast, Gorefiend, Scrake, Quarterpound, Fleshpound blocking their weak spots lockdown stunning power will be reduced and will be pricked after said blocking is over.If zed was staggered by any means while it in its stagger animation lockdown won’t stun zed.Lockdown will always stun any zed when zed time is active with some exceptions: Spontaneous zed plotion will deal 50 explosive damage to any nearby zeds, stunning them in the process. Medic training decreased cooldown of dart and syringe recharge works differently from Field Medic’s faster recharge rate: instead of diving it by 1*(0.08*x) where x is Field medic’s level, survivalist’s recharge boost will actually cut recharge rate in half. Skills description is pretty straight forward but some little details are not shown here: Note: Zed time reload will decrease time to reload by 75% or will make it 4 times quicker at level 25. Until level 15 survivalists will have commando grenades. Per each level survivalist gets 0.6% damage buff to all weapons up to 15%, damage resistance and increased maximum armor by 1% up to 25% and said armor being like SWAT’s armor with heavy armor skill which prevents all sorts of damage except siren’s and Matriarch’s sonic attack, zed time reload by 3% up to 75% and 35% faster weapon switch regardless of level. Are you one of the team players in Killing Floor 2? If yes, this guide will give you some ideas on how to use survivalist’s strengths to your and your team’s advantage. ![]()
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